


That's good news for Aussie fans, as Outlast 2 is one of the most anticipated horror games of the year. Red Barrels also made clear that Outlast 2 will be the same worldwide when the game launches, with nothing being cut or censored in any territory. "The game was then approved for release with an R18+ rating.”

“In the second submission, the same game code was submitted with a video file reflecting the final game content," Red Barrels said. Red Barrels' statement on Monday reiterated that a different tape was sent for the second review. The Board apparently viewed scenes where the game's main character, Blake, was involved in some kind of sexual violence. The Classification Board said in its initial report following the ban that it had concerns about sexual activity in Outlast 2. “This video file should not have been sent along with the game code, as its content was not representative of the final game.” “The original submission of Outlast 2 sent to the Australian Classification Branch contained the final game code and a video file for reference taken from an Alpha version of the game,” Red Barrels wrote in a statement to IGN. Now, Red Barrels is explaining what went wrong the first time around, blaming the ban on a video file with alpha footage of the game. First, the upcoming horror game was banned in Australia after being refused classification by the Australian Classification Board, but then that decision was overturned after a second review. Spook lovers, you'll certainly revel in the dark and sinister visuals, and pretenders, don't say you haven't been warned.It's been an interesting month for Outlast 2 and developer Red Barrels. Outlast 2 is slated for a fall 2016 release, though the exact date is unknown yet, and will be available across PS4, Xbox One, and PC platforms. The first look of Outlast 2 had done nothing to plant the impending sense of doom, as done so cleverly by the 4-minute video that showcases all the points of highlight – from a haunted village, a corpse-littered cellar, a house of a psychopath with a maniacal laugh to the final scene of the chase through the cornfield, which ends abruptly without revealing the outcome. There's a button to glance back over your shoulder, to see who or what is chasing you, which only heightens the anxiety levels. The camera is clearly the hero of this gameplay, managing to foster a fear that you thought you'd managed to bury in your childhood. The video ends with the protagonist running wildly through a cornfield to escape the flashlights of a pitchfork-armed gang, yet another element that wants to snuff the life out of you. It doesn't help that an ever-depleting battery life plunges you straight into pitch darkness, creating a sense of panic that evidently tops the "ghost-busterly" feeling of dread produced by a night-vision mode.
